
Xcom 2 - How can I raise a soldiers hacking ability? - Arqad (This takes the place of the single non-class skill granted by the Advanced Warfare Center in the base. You can buy any skill available to the soldier's class, as well as a small number of randomly-selected skills from other classes. AP can be used to buy skills for your soldiers.
#XCOM 2 PC CONSOLE COMMND PC#
These XCOM 2 cheat codes work with the console for all PC / Mac versions of the game including the Steam and non-Steam versions.

We can also change several things from the config file: Max number of soldiers per mission: Change MaxSoldiersOnMission in the file DefaultGameData.in

The class for defining my new item is here. And lastly, telling XCom to actually put that stuff in the game.
#XCOM 2 PC CONSOLE COMMND MODS#
So i re-built some of the recent mods i've made after doing so in the modbuddy, kept them locally, and ran some save/load tests with a few existing saves: As it turns out, it actually fixed the problem After building the facility, you will be able to use the Train Abilities option.After activating it, you just need to choose the soldier you want to develop and you will see a skill tree identical to that seen in case of new classes, where the regular abilities are seen (2 for each rank), as well as some additional ones, borrowed from other classes Defining the ability that the soldier will have when they've got that item. In XCOM-2, unlike XCom-EU, the console command for individual Soldiers has a pre-set (LARGE) amount attached, and works similar to the reload command gives something like 1,000 (or maybe 10,000?) APs per use to all of that soldier's abilities There were about 80 or so files that needed to be re-acquired, according to Steam, roughly 10 megabytes worth. It also bugs out when used from high cover.
#XCOM 2 PC CONSOLE COMMND MOD#
If you hack these with your specialist you can therefore improve their Hack stat of 2 - Giving perks/abilities directly soldiers and adding more council reque - posted in XCOM Mod Talk: Firstly: Is there a way to add perks/abilities directly to soldiers, so that all soldiers will have the ability? Id like to give everyone rifle suppression and adding ShotSupress on the weapons does not interact properly with reaction shots. Occasionally, hacking an objective, such as during a data recovery mission, will have a permanent boost to hacking ability (+20) as a reward. 1.1.0: Added the SetSelectedSoldiersComInt command (thanks to PZ) This will cause the Skulljack to give a substantial Hack bonus (+25) to the soldier carrying it, which applies to all hacks. 1.1.1: Added a ReloadWeapon command that will reload the selected unit's primary weapon in tactical.

1.2.0: Added a RebuildAllSoldiersClass command that will refresh the ability trees and XCOM abilities for All soldiers in the barracks.
